Greetings earthlings! welcome to the MadQueen Show!
I am your host the MadQueen
On today's menu, our Industry Invaders episode is going to dive into the controversy of
CD Projekt Red developers and their working conditions
It all started with a video about Glassdoor reviews,
talking about the hard working conditions at CD Projekt Red
This video, that for some was very hard to believe due to the little credibility of the
sources and for others was proof enough to question the practices at the studio
This video, gave way to a second, more documented video with first-hand experiences of two developers
working there, that revealed what it was like for them to work in such a high-pressure environment
And to be completely honest, I thought the first video was bullshit the moment I saw
it, poorly documented and also a poor excuse to suck some views out of an easy controversy,
and as such I did express so in a video and for this reason, I'd like to extend an apology
to YongYea, author of these two videos, as you proved me wrong with the second one, I
still disagree with a good part of it for the reasons that I will explain in this video,
although disagreeing is healthy, but when a fellow YouTuber does a great documentation
work like you did, the only feeling I have for it is respect
The problem with all this controversy, at least the way I see it, is that we're talking
about the experiences of two developers, which under my point of view is too small of a sample
to get a broad and realistic vision of what's going on, so to learn the truth about what
we saw there, I looked for, and interviewed 43 former and current developers at CDPR,
from different nationalities, different departments and different levels of expertise, working
on either The Witcher 3, Cyberpunk 2077 or both
For obvious reasons the identity or position of these employees will remain anonymous,
and for those who don't know what these obvious reasons are: they have a Non Disclosure
Agreement that includes a clause that prevents them from speaking about what's going on
in the studio, not only about the features or details about current projects, so to avoid
any possible consequences for them, as some are still working there and they could lose
the job they adore, all measures will be taken to avoid any possible identification when
talking about their experience
The gaming industry is a tough one
No great results are achieved without hard work and crunches, and most developers are
more than happy to work as hard as possible, overtime, long crunches, weekends, everything
is great as long as they have the opportunity to create a great game
In the words of a senior developer working at The Witcher 3, and I quote,
And he was not the only one with that thought, as a fellow senior developer at Witcher 3 said:
No one disagrees that gaming is a hard industry: in the words of a senior developer working
on Cyberpunk 2077
All this said before he explained to me how CD Projekt pays the overtime or made a generous
bonus to developers after The Witcher 3 was completed, that, in his case, was more than
a year worth of salary
But not everybody at CD Projekt shares this enthusiastic and positive view of the working
conditions, the 47% of employees interviewed believe that CD might have gone a little too
far with pressure and crunches
In the words of a Senior Developer at The Witcher 3:
This experience is shared by other developers during this game
At the end of The Witcher 3, the morale at the studio wasn't great, as described by a Senior Developer
Another Senior Developer at the Witcher 3 adds
The last years of The Witcher 3 seemed to be a tough moment for developers.
A senior developer at The Witcher 3 said:
What could be the reason for these deadlines impossible to meet?
How is it that the great experience that a percentage of the employees transmit it's
so different to the ones that were burnt out, and while some developers enjoyed the experience
some others found it so frustrating?
Because in here we're talking about experienced developers, who worked in majors before and
know how this industry works, in both cases
Well, one of the patterns that emerged is that the way employees perceive their work
environment depends a lot on what department the employee is in and
the management of such department
In the words of a Senior Developer at The Witcher 3
The difference of departments is something that a Senior Developer at Cyberpunk 2077
explained to me very clearly
This way of escalating positions on the company based on relations more than merit was something
that caught the eyes of some developers, that even gave it a funny name
But they didn't find that funny when these battles amongst leads to escalate were put
before the project and lower level employees had to suffer the consequences
As a senior developer at the Witcher 3 said:
An experienced Senior developer on The Witcher 3 who was also a team leader, explained it this way:
A fellow Senior Developer explained it this way
Another Developer adds
Another Developer at The Witcher 3 added
The Witcher 3 was released and some developers left the company and others stayed to continue
working on Cyberpunk 2077
A good portion of them were happy with their experience at The Witcher 3, feeling proud
of being part of what it's been called "one of the best games of all time", but left
the company for different motivations, from personal and familiar, to wanting to continue
their career in other exciting projects.
In the words of a Senior Developer working for The Witcher 3:
others were tired and emotionally exhausted, they felt mistreated and some even fell into depression
As I said before, the portion of employees interviewed that left the company in bad terms
at the end of The Witcher 3 is a minority, but this doesn't mean that they don't
exist or their experiences should be hidden below the carpet of The Witcher 3 success
With The Witcher 3 shipped, developers received a generous bonus from the company and those
who stayed for Cyberpunk 2077 saw a significant increase in their pay
Once developers started working on Cyberpunk, those who had bad experiences during The Witcher
3 hoped that things were going to be better, since the first year of development of Cyberpunk
2077 seemed to be so encouraging and motivating for developers who participated in it, but
unfortunately, the "Game of Thrones" between managers that made the life impossible to
some departments of CD Projekt Red entered into a new season: the clash between the management
of The Witcher 3 and the management of Cyberpunk 2077
In the words of a senior developer at Cyberpunk
Another developer adds
And here, I believe it comes the part you wanted to hear
And no, it's not the release date
After this harsh beginning, at this point right now, most of the employees interviewed
that are currently working on Cyberpunk 2077 stated that the morale at the studio was,
in general terms, way better
It seems that, at least for the departments of the employees interviewed, the crunch stopped
at the reach of a very important milestone that was announced earlier this month.
Not only that, in the words of a Senior Developer working on Cyberpunk:
Another developer adds
Even though they seem to be doing OK, it's true that some didn't take very well the
response of CD Projekt Red to the criticism of former developers
In the words of a developer:
Other developer adds
And another added
But it's also important to note that a good portion of the employees interviewed believe
that this controversy is blown out of proportion, and, in words of a developer on Cyberpunk
Employees at CD Projekt Red that are currently working on Cyberpunk 2077 seem to acknowledge
that there's an issue in the company, but they still believe in what they are doing.
In the words of a developer:
The general image you have when you mix the experience of all these employees is the picture
of a company with a good heart that way too many times succumbed to pressure.
We don't want to see again something similar to The Witcher 3, where, in the words of a
Senior Developer
No wonder why they don't want to reveal the release date
They have the pressure of the budget, the pressure of the quality and the pressure of
the gaming community, and we have a lot to do here.
We're constantly told that we're a very toxic community, are we?
I mean, it's true that is has toxic elements, and usually, they are the ones that make more
noise, so their number seems way bigger but, remember what we just did, a couple of weeks ago?
When we united together for a good cause?
We stood together against abusive practices and to protect kids from gambling
And remember what happened?
We made one of the biggest companies in the industry to step back on their business strategy
Disney itself had to bow down
Several governments of the world are now investigating if loot crates should fall into gambling legislation
or if they require another type of control or even if they may be forbidden.
We did that.
Would you call that toxic?
I would call it fucking amazing
We're powerful together
And we can do good
That's why I'd love that you unite with me and help me spread this message that we
have for CD Project Red:
Dear CD Projekt,
We trust you
Your commitment to delivering the best quality games is beyond question
We believe that you won't mess with us with pay-to-win bullshit
We trust you because you don't treat us like brainless kids, and because we can see
how much care you put into the products you deliver to us
We're so excited to see Cyberpunk 2077, but we don't want to pressure you into hurrying
and making rushed decisions because you feel like you don't have time to stop and think
We can wait
We are hyped for this game—hyped as fuck!—but
we can wait
We care about your developers, the people who put so much time and effort into creating
the games we love
They don't get enough praise for all the hard work they do
Sometimes, they may feel forgotten by the community, but it's not true.
We do think about them and care about them.
We want every single one of them to feel respected for their talent, their expertise, their passion
and the sacrifices they make for us
We can wait
Please take good care of your developers, and stay being amazing!
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