Thứ Ba, 6 tháng 11, 2018

Waching daily Nov 6 2018

Raise the rear of the car and secure on supports.

Remove the hub bearing protection cap. Use a hammer. Use a flat chisel.

Use a drive socket No.30. Loosen and remove the hub nut.

Remove the retaining ring. Use a circlip remover.

Press out the wheel hub bearing.

Clear the components and apply a thin layer of grease on the bearing seat. Use a wire brush.

Press a new bearing into the wheel hub.

Install the retaining ring. Use a circlip remover.

Install a brake drum.

Screw the hub nut. Use a drive socket No.30.

Install the hub bearing protection cap.

For more infomation >> Cómo cambiar la cojinete de rueda trasero en SUZUKI SWIFT 3 [INSTRUCCIÓN AUTODOC] - Duration: 4:09.

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Mercado fecha em queda após realização de lucros | Minuto Eleven 06/11 - Duration: 1:41.

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Marcos Mion revela que já duvidou do potencial dos participantes de A Fazenda 10 - Duration: 3:52.

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AGU Explica - Estado Democrático de Direito - Duration: 2:05.

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DOLAR TL' DE KISA VADEDE NERELER TEST EDEBİLİR ? - Duration: 17:05.

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Após Brig@ com Caique, Record Confirma a EXPULSÃO de Nadja de A Fazenda 10 - Duration: 1:52.

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¡Uno más! Revive el gol de Héctor Herrera frente al Lokomotiv en Champions League - Duration: 2:06.

La temporada está siendo más que buena para Héctor Herrera. Marcó su segundo gol en la Champions League, en el partido ante el Lokomtiv Moscú

Apenas a los 2 minutos del encuentro, el mexicano se hizo presente. Marega se metió por derecha, alcanzó a retrasar y Héctor Herrera apareció para empujar de pierna derecha

Este fue el séptimo gol del ex del Pachuca en la Champions League. El segundo de forma consecutiva, tras haberle anotado al mismo equipo en la jornada anterior

Una buena racha para el mexicano, considerando que tenía más de un año sin marcar en la competencia

En la primera Champions League, Héctor Herrera se destapó con tres goles. Le marcó al Athletic Bilbao, al BATE Borisov y al Basel en la fase de grupos

Anteriormente se había estrenado en la etapa de playoff frente al Lille de Francia

El año anterior le había marcado al RB Leipzig, también en la etapa fe grupos. El Porto por ahora marcha líder del Grupo D de la Champions League con 7 unidades

Si consuma el triunfo frente al Lokomotiv podría ser uno de los equipos que aseguran su participación en los Octavos de Final del torneo

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Creación de videjuegos con JavaScript y Phaser 3 - [17] Audio - Duration: 8:48.

ok to start as usual let's open our terminal cmd and

Let's go to the desktop granted by stop vinuesa and we write

new and we put audio will ask us for the name of the audio game and

facer auto with 500 and 400 pixelar true and without physical and in the description will be

the download links for those who do not can use the clip

ready here has already put our folder I'm going to close I'm going to close the

cmb and I have copied an audio that the description will be the download link

of that audio that youtube free and I'm going to do and hit it here up here in

the description will be the link for can download it

the folder of the audiovisual studio code and I open it

once it is open we can start the go live at the beginning and we

You have loaded this game and I will put it this to the left and especially to the

right I go to the bootloader

and this is where we are going to charge everything The first thing we have to do is go

here in the village he has to write this sees it

audio inside lakic let's call test and the address where it's located that

as here it is clear of assets it would be in assets and sandwich so simply

we would have to write point sandwich mp3 we save and with that it loads in the

memory now let's create and down here

we have to load the audio to a variable to use the play stop of

all the audio properties so I write audio led this name now

can be anybody will be equal to this song because we're going to access the

sound module and at to add and here we write proof that it would be the one that

I have to go here the next parameter that receives the

add method would be the look of the audio that can be true if we want it

repeat infinitely or false if we want it to be repeated only once

are going to lead me to create a kind of interaction with arrows so that when

press the arrow happen something to give this play of the audio and so

I write this input keyboard and point to listen to an event and

it will have to be qaidaun wright and this will execute a function and when it

press the right arrow the audio goes to have to be play

now I copy this and put it down and in place on the right that is the left

and instead of play stop we go to our browser and try

Lamar play and then stop

and we check that it works and it stops

the next thing we're going to do is copy this is going to stick it down instead of

go to the right and to the left

and instead of going to the right and the left we're going to put it up and

down

now audio play let's put pause audio stop here down reflection

to pause and continue the audio let's try

paused and let's summarize

worth the following properties is audio rate how are we going to copy it and paste it

down also and in the down we're going to put it 11

would be the speed of the audio in the time that is running ie

the current speed of music and here we're going to increase it to 0.1 and we're going to

check that what happens we're going to press king first then up and

then down well above to see how the audio increases and then down

now up

and we return to normal audio increases the speed of music

now let's see another property that is tuna tuna flame which is what goes to

do is that if we give it increase here in order of 100 will increase a tone

so we put tuna and here what we will leave 1 which is the current moment

what are we going to try play and then up and down

let's change the tone again

and then we see the normal

they set changes the tone a consequence of changing the tone is

that the speed varies a bit it's a matter of playing everything

be with all these tools wrong another one that we have would be audio

minute if this troupe is to mutate audio newt if this falls will sound like this

what are we going to try let's replay we press newt and let's go

to restore with down and it works

good another one that we have would be volume that if we subtract it 0.1 will go

going down and here volume

to a good one let's try let's give play and I will go down volume

If it's already a lot, I'll go back to one and that's it stop

the problem that mozilla does not seem to be that does not respond to volume but hey there's

other sound libraries that maybe in the future I use them and we could see the

bad another own that I have would be that will jump to the second of the music that

check here I put three jump to the second 3 I give him play

pressed up for the sic and jumped to the second 3

now we will see how to make fate out that we were going to erase this I write this wings

you have seen that the team are important

with a law and within the jayson targets and we aim

towards audio then the volume that we're going to which is what we're going to vary to 0

you see and we are going to put power 1 and the duration duration two seconds

I keep replay

and we are going to listen to the fei down

ok now let's see another property let's continue up here looking for this

space let's give play to music and if we look if we remove the context

the music is removed as we do so that the music to hold is worth here there is a

property that is this sound pause on blood equal to force and so if I give him play

and I remove the music is not going to continue reproducing

the other property is that we'll see that way over would be how to stop the sound

globally we wrote dyson stop old stop all sounds

if I copy this for the moment here in the stop let's see what happens

I delete this

pressures the state and it stops

in the global sound properties what is dyson stop

we also have pause would be pause all and region

and well that was all with this video so we want more in the sounds and

in a simple game we simply give it play stop and we increase the speed there

another way to load the sounds that we will see in the next video and we

we see until the next you remember comment subscribe and until next time

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